Overwatch has been an objective-based shooter since its launch past year, but that hasn't kept fans asking for traditional deathmatch modes. It will likely be released to the Public Test Region (PTR) servers first before Blizzard makes it accessible to everyone. In the latest developer update, director Jeff Kaplan announced that the game's Arcade mode will feature a specialized deathmatch. There will also be a team-based Deathmatch mode, where six people square off against six more in a game where there is no objective other than killing members of the opposite team.
Deathmatch is a free-for-all in which players must, in the grand tradition of the mode, murder each other over and over until a specific kill target is reached. Kaplan, however, said the Arcade mode - which is all about changing up the Overwatch formula in fun ways - is a flawless course of action to introduce something like deathmatch.
Several maps have been modified to accommodate the new death match mode. Team deathmatch is a 6v6 mode, similar to Overwatch's standard game modes, and players who use Mercy's resurrection ability will take kills away from the other team's kill count.
Blizzard will also be rolling out altered maps for the mode, as well as a brand new one specifically for the deathmatch modes. The top half of best-performing players will get a win credit. The map is home to Widowmaker, following her civilian life and lore of the character and her family estate in France. Mechanically it'll have jump pads and tight corridors, while narratively you'll get hints about Widowmaker's background.
Although it was initially not an idea the development team wanted to entertain, Kaplan explained the Arcade has given the dev team ways to implement new game modes separate from the default quick play mode.